AI Insights · Timothy · October 2021
Top 5 Hypercasual Games on iOS in Portugal Q3 2021
Discover the performance trends of the top 5 hypercasual games on iOS in Portugal during Q3 2021, with metrics on weekly downloads, revenue, and active users.
During the third quarter of 2021, the top 5 hypercasual games on the iOS platform in Portugal exhibited varied performance trends. Here’s a closer look at their metrics:
Count Masters: Crowd Runner 3D from Freeplay LLC saw a consistent increase in weekly revenue, peaking at around $60 in the week of September 20. Weekly downloads experienced a downward trend, starting at 8.1K in late June and dropping to 1.3K by the end of September. Active users also declined from 19.4K in late June to 6.6K by the end of the quarter.
SortPuz - Water Puzzles Games by Matchstick Castle Technology Co.,Ltd. showed a peak in weekly revenue of approximately $55 in mid-August. Weekly downloads peaked at 3.2K in mid-August but dropped to 514 by the end of September. Active users increased early in the quarter, reaching 7.6K in late August, before decreasing to 4.8K by the end of September.
Judgment Day: Angel of God from Bolga Games experienced fluctuating weekly revenue, with a high of $34 in early August. Weekly downloads spiked at 5.4K in late July but fell to 224 by the end of the quarter. Active users peaked at 8.6K in early August and steadily declined to 761 by the end of September.
Fidget Toys Trading: 3D Pop It from Freeplay LLC reported minimal revenue throughout the quarter, with a slight increase to $7 in the final week. Weekly downloads saw an initial rise to 3.4K in late July but dropped to 583 by the end of September. Active users peaked at 6.5K in early August, declining to 1.9K by the end of September.
Trading Master 3D - Fidget Pop by Panteon Yazilim Oyun Egitim Teknolojileri ve Hizmetleri Sanayi Ticaret Anonim Sirketi had a modest revenue increase to $17 in late August. Weekly downloads started strong with 6.2K in early July but dropped to just 41 by the end of September. Active users peaked at 8.5K in mid-July and decreased to 671 by the end of the quarter.
These insights, sourced from Sensor Tower, provide a comprehensive overview of the performance of these top hypercasual games. For more detailed analytics and insights, visit Sensor Tower’s website.